Reframe Engine
This is a FAILED engine from the image I envisioned, but I figured I SHOULD post it as inspiration for anyone else who would like to follow the same path (AND IF YOU DO, I WANT IN.)
This engine was supposed to be a self evolving game engine based upon the requests of the user to further build and build the engine. I wanted it to go to professional levels and beyond. The engine itself was also designed to craft whatever your idea was or implement a feature from a game engine or a game itself onto the engine, the engine would develop these request into modules (Different .TSX files you could then attach to the engine itself), then from those modules, you then begin to build the game, which complete, you were able to separate from the engine as their own series of .TSX files and then upload it onto Yumina as it's own game.
If you mess with it and start the name in it, it's a large pixel able to move by keyboard controls, so no Mobile support on it, or I was planning to with the game itself, but...
Anyways, PLEASE, take this as inspiration and share your own engines with Yumina that others can build off from. I'd love your support so I can build more as well and make a proper freaking game rather than a failed game engine.
Thank you for your time and take inspiration, and note the pitfalls I went though to create my own. If you have any questions, I don't mind asking them through the comments or reviews on this. Thank you!